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#25 That Time You Killed Me Design Diary

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Fun Problems

Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with i 
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Today we talk about the design and development of Peters recent time travel abstract strategy hit "That time you killed me".

If you want to ask us a fun question, or contact us for any other reason send us a message to the email below. :) 

funproblemspodcast@gmail.com
Facebook/Twitter: @FunProblemsPod
Fun Problems Discord: https://discord.gg/BjerXtQ3Me

Big thanks to Eduard Matei for our theme song!

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Fun Problems

Board game design is a deep and often challenging pursuit. We explore all aspects of game design and 
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