Our heroes zip rooftop to rooftop over the grim streets of Dunwall, discussing all the important questions raised by one of the most creative franchises in recent video game history. How much does this game really owe to Bioshock? Is stealth the only viable approach? Wait, Susan Sarandon is in this? Should every game consider making you lord of rats? Hop aboard, Ship Heads, this one’s a whale of a time!