Our heroes are joined by their longtime friend and collaborator Tom Reimann to discuss the second installment of the space horror/action RPG franchise, Dead Space. It’s an undeniably polished and action-packed sequel, but does that make it better than the original? What exactly does the Marker want, and does it matter if that’s clear to the player? Did the franchise take the right direction by toning down the scares? Will Tom rip Adam’s arm off and use it to spear this game onto the celestial hard drive forever using his Kinesis module? Hint: at least one of these questions gets objectively answered. Double hint: it’s the franchise direction one.